Glossary
What is a loot box?
A loot box is a paid item that gives a random reward when you open it. You know the price up front, but not what you'll get.
Published Updated
How it works
You buy or earn a box, crate, chest or pack, open it, and the game picks one or more items at random. Each result has a drop rate, and some games add pity so a long unlucky run ends in a guaranteed rare item. In Europe, PEGI marks games that sell them with an "In-Game Purchases (Includes Random Items)" notice.
Because the reward is random, the useful number is what a rare item costs on average: its expected value.
In the games we track
- Apex Legends: an Apex Pack has a 7.4% chance of at least one Legendary item, and you can't open more than 30 without one.
- The Elder Scrolls Online: a Crown Crate has a 2% chance of an Apex reward.
- Guild Wars 2: the rarest Black Lion Chest contracts are 0.006%.
- Team Fortress 2: crates open with a Mann Co. key, about £1.74 on the Steam Community Market.
The Drop-rate Index lists the rarest result in every pool we track, and loot box expected value works out the average cost.
Games and guides
Sources
- PEGI – What do the labels mean?, published by pegi.info
- Apex Legends FAQ (EA) – Apex Pack odds, published by ea.com
- Wikipedia – Loot box, published by en.wikipedia.org
- Wikidata – Loot box (Q39086874), published by wikidata.org
More terms
- Action RPG
- Battle pass
- Battle royale
- Co-op
- Collectible card game
- Concurrent players
- Cosmetic item
- DLC
- Drop rate
- Early access
- ESRB rating
- Expansion
- Expected value
- First-person shooter
- Free-to-play
- Gacha game
- Hero shooter
- In-game purchases
- Looter shooter
- MMORPG
- MOBA
- Open world
- PEGI rating
- Pity
- Premium currency
- Real-time strategy
- Remaster
- Role-playing game
- Season
- Season pass
- Subscription
- Survival horror
- Tactical shooter
- USK rating